Augmented reality (AR) gaming has been transforming the gaming industry, offering immersive and interactive experiences for players. In the US, several companies have been leading the charge in developing innovative AR gaming solutions. In this article, we will provide a short overview of the top 10 augmented reality gaming companies in the US, including their sector, year founded, annual revenue, short description, and a link to their website.
As the AR gaming market continues to expand, these companies are at the forefront of creating cutting-edge gaming experiences that bridge the digital and physical worlds. From mobile AR games to location-based experiences, these companies are pushing the boundaries of what’s possible in gaming. Let’s take a closer look at the top 10 AR gaming companies in the US and explore what sets them apart in this rapidly growing industry.
1. Niantic
– Sector: Gaming
– Year Founded: 2010
– Annual Revenue: Estimated over $1 billion (as of 2020)
– Description: Niantic is best known for creating Pokémon GO, one of the most successful AR mobile games to date. The company continues to develop AR experiences that leverage real-world locations and social interactions to deliver engaging gameplay.
– Link: [Niantic](https://www.nianticlabs.com/)
2. Magic Leap
– Sector: Technology/Gaming
– Year Founded: 2010
– Annual Revenue: Estimated over $100 million (as of 2020)
– Description: Magic Leap focuses on creating immersive AR and spatial computing products. The company’s AR headset, Magic Leap One, offers a unique gaming and entertainment experience by blending digital content with the physical environment.
– Link: [Magic Leap](https://www.magicleap.com/)
3. Unity Technologies
– Sector: Software/Gaming
– Year Founded: 2004
– Annual Revenue: Estimated over $1 billion (as of 2020)
– Description: Unity is a leading platform for creating and operating real-time 3D content, including games and AR experiences. The company’s Unity AR Foundation empowers developers to build interactive AR apps for various platforms.
– Link: [Unity Technologies](https://unity.com/)
4. Google
– Sector: Technology/Gaming
– Year Founded: 1998
– Annual Revenue: Over $182 billion (as of 2020)
– Description: Google has been a key player in the AR gaming space with initiatives such as ARCore, a platform for building AR experiences for Android devices. The company continues to explore AR applications across its services and products.
– Link: [Google](https://developers.google.com/ar)
5. Apple
– Sector: Technology/Gaming
– Year Founded: 1976
– Annual Revenue: Over $274 billion (as of 2020)
– Description: With the introduction of ARKit, Apple has been driving AR innovation on iOS devices, enabling developers to create captivating AR games and apps. The company’s emphasis on AR features in its devices positions it as a significant player in the AR gaming market.
– Link: [Apple](https://developer.apple.com/arkit/)
6. Microsoft
– Sector: Technology/Gaming
– Year Founded: 1975
– Annual Revenue: Over $143 billion (as of 2020)
– Description: Microsoft’s HoloLens and Mixed Reality platform have opened up opportunities for immersive AR gaming experiences. The company’s commitment to AR technologies and gaming applications places it at the forefront of AR innovation.
– Link: [Microsoft](https://www.microsoft.com/en-us/hololens)
7. Snapchat (Snap Inc.)
– Sector: Social Media/Gaming
– Year Founded: 2011
– Annual Revenue: Over $2.5 billion (as of 2020)
– Description: Snapchat has incorporated AR features through its lenses and filters, offering users interactive and entertaining AR gaming experiences within the app. The company’s AR innovations have contributed to its success in engaging younger demographics.
– Link: [Snap Inc.](https://www.snap.com/en-US/)
8. DAQRI
– Sector: Technology/Gaming
– Year Founded: 2010
– Annual Revenue: Estimated $10 million – $50 million (as of 2020)
– Description: DAQRI specializes in creating AR smart glasses and enterprise AR solutions. The company’s AR technology has applications in gaming, industrial training, and other interactive experiences, showcasing its versatility in the AR space.
– Link: [DAQRI](https://daqri.com/)
9. Warner Bros. Interactive Entertainment
– Sector: Entertainment/Gaming
– Year Founded: 1993
– Annual Revenue: Over $2 billion (as of 2020)
– Description: As a major player in the gaming industry, Warner Bros. Interactive Entertainment has explored AR gaming experiences through popular franchises like Harry Potter: Wizards Unite, bringing beloved fictional worlds to life through AR technology.
– Link: [Warner Bros. Interactive Entertainment](https://www.warnerbrosgames.com/)
10. 8th Wall
– Sector: Technology/Gaming
– Year Founded: 2016
– Annual Revenue: Estimated $10 million – $50 million (as of 2020)
– Description: 8th Wall offers a powerful platform for developing web-based AR experiences, including games, utilizing the latest advancements in AR technology. The company’s focus on web AR highlights the potential for accessible and diverse AR gaming applications.
– Link: [8th Wall](https://www.8thwall.com/)
These US-based companies are driving innovation in the augmented reality gaming space, paving the way for immersive gaming experiences that seamlessly blend the digital and physical worlds. As the AR gaming market continues to evolve, these companies are at the forefront of shaping the future of gaming through innovative technologies and creative applications of augmented reality.
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